Playing with XNA 3.0

by Rasmus Kromann-Larsen December 09, 2008 21:20

Visited my brother this weekend and we played some random Tower Defense games for fun - and I had a lot of ideas for the game and knew that Microsofts game platform XNA was supposed to be really good.

I spent a few hours remembering how vectors worked, making a small game was an absolute breeze. The result so far is:

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The monsters walk the path and you can place 3 different kinds of towers that will attempt to eliminate them. I'm currently working on getting some level balance, as my current 5 levels are way too easy. Pondering putting it up on codeplex or some other site when it is more complete.

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Stay tuned for more.

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XNA

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About Me

I am a danish .NET developer blogging about the technical side of my life, mostly .NET stuff, but also fundamental topics like design patterns, principles and productivity boosters.

In addition, I am a core group member of Aarhus .NET User Group.